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Dogs1

Lore[]

I don't know where they found me, these rough people dressed in the skins of hyenas. [...] There is something very strange going on. Their body language is wrong. I grew up on the streets of Asgulun and I could read the body of a haggling merchant before I could walk. [...] But these people... They remind me of the mangy curs that used to wander the streets, begging for scraps. They stand too close. They sniff at one another. When one of them shouts, the others cower. They are gathering in the old arena among the ruins, howling like hyenas. They are performing some ritual. A naked man is cloaked in blood and some hyena skin.

- Razma of Shem

Description[]

The Dogs of the Desert are a tribe of Werehyenas with human followers/thralls. They are clad in Hyena Pelt and Bones or wear simple clothes. Their savage rituals are inspired by and in honor of Jhebbal Sag, the god of the hunt. Their rites are barbaric, albeit providing limited protection or even ailments for the rotten corruption of Acherus.

Headquarters[]

DogsCamps

Camps/Outposts[]

Notes[]

Dogs of the Desert control an area north of the Unamed City and around the eastern Savanna, but also have camps bordering on Black Hand territory in the north-eastern desert area and a big camp at Hand of the Maker, overlooking the central river of the desert. They tend to populate several bigger to medium-sized and a few smaller camps.

  • This faction provides the Jhebbal Sag priests (usually found at The Den).
  • Dogs of the desert generally have 315 HP, making them middle of the pack. Named NPCs have 420 HP, which is an unusually large gap (typically it's a 75 HP difference).
  • Their damage is average, and they usually attack alone or in duos, sometimes groups up to four. They usually present a threat when first met, but due to their relative lack of health and their lackluster damage can be killed fairly quickly and with low risk as soon as the player's equipment gets stronger.
  • They are however, stronger than Black Hand, Lemurians or Darfari Cannibals.
  • Their Werehyenas are relatively strong in terms of damage dealt, and have much higher health than their human companions, but only reside at The Den.
  • Followers of Jhebbal Sag can be considered a sub-faction which much lower health and slightly higher damage output, populating The Midnight Grove.

Thralls[]

Dogs of the desert thralls have high training difficulty.

They start with the following HP:

Tier Fighters Archers Performers
1 630 630 690
2 693 693 773
3 756 2057 816
4 1092 1092 1152

Special cases:

They specialize in Agility and Grit. Their base stats are as follows:

Tier Strength Agility Vitality Grit
1 0 3 0 2
2 0 7 0 3
3 0 15 0 7
4 0 30 0 15

Strategy[]

  • due to their pack-like nature, it is often difficult to pull single enemies, making an exit strategy necessary
  • their high amount of archers make the use of shields, reach and natural cover almost mandatory
  • killing power works better than survivability, especially outside of The Den: their damage is above average, their health and armor is not
  • Werehyenas are dangerous enemies, even up until later in the game and should be pulled solo

Notable NPCs[]

Child of Jhebbal Sag - Teaches Midnight Alchemist and access to The Midnight Grove

Alchemist Immis of Zamora
Archer Du'neman the Dragoon Kol True-Strike
Armorer Barks-At-Moon Llarn Steeltoe Arron of Kush Bira of Zamoria Deyn of Kush
Blacksmith Talitha Goldfingers Migor the Reliable Heker the Henpecked Apra, Master Blaksmith Phalia the Blacksmith
Carpenter Poris Master Carpenter Master Carpenter Gira Hana of Kush Djira the Steady
Cook Vitel Stovebound
Performer Ionna the Seductress Sadeh the Lithe
Fighter N'batu Claw of Jhebbal Sag
Priest
Jhebbal Sag
Koros the Feral Parin of the Blood-Moon
Smelter Yael of Shem
Sorcerer Yndra of Zamoria
Taskmaster Bit-Tarkin the Whip Shevatas the Merciless Karis the Terror of Kush Aster, Taskmaster Master

The Purge only: Notable NPCs[]

Alchemist Bold Agra Master Alchemist Harth
Archer Hunter Dennu Hunter Maro Tera the Prowler Touras the Predator
Armorer Harkin the Fleecer Woolly
Blacksmith Bernard the Artisan Wright Fortis
Carpenter Master Carpenter Hamar Ultic the Woodsman
Cook Dook the Cook Gnashteeth Burning-Meat
Fighter Aran the Howler Ezkiel the Mad Palu the Bloodletter Sael the Fierce
Smelter Black Markel1 Brengel Coalstoker1 Khorim of the Sands1 Strai Ember-eye
Tanner Kaud the Leatherworker1 Master Tanner Ryi1
Taskmaster The Mongrel The Martyr-maker1

1 data mined, needs Confirmation

Common Loot[]

Icon iron bar Iron Bar Icon bark-1 Bark Icon coal Coal Icon ingredient brick Brick Icon underwaterbreathing potion Breathing Potion Icon Tavern Inside WinePot Iron Jug
Icon aloe vera Aloe Leaves Icon claws Claws Icon drywood Dry Wood Icon snake egg Egg Icon raw stringy meat Feral Flesh Icon meat-1 Savoury Flesh
Icon grilled steak Grilled Steak Icon fat grub Fat Grub Icon pottery 2 Ceramic Jug Icon Wd Bench Old Crude Wooden Bowl Icon black candle-1 Black Candle Stub Icon snake venom gland Serpent Venom Gland
Icon gold dust Gold Dust Icon round bottomed flask Glass Flask Icon shredded meat roast Shredded Roast Icon silver coin Silver Coin Icon spice Spice Icon meat strips Meat Strips
Icon ironhead arrow Ironhead Arrow Icon bone arrow Bone Arrow Icon razor arrow Steel Arrow Icon stonetip arrow Flinthead Arrow Icon pottery 3 Ceramic Jar Icon purified water Purified Water
Icon oil Oil Icon vines Vines Icon grease orb Grease Orb Icon water orb Water Orb Icon gas orb Gaseous Orb Icon brimstone Brimstone

Signature Weapons[]

Signature Armor[]

Gallery[]

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