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Dungeon Bosses are challenging (1-skull 💀) to difficult (3-skull 💀💀💀) enemies that spawn in sectioned off locations that are not part of the open map. "Dungeons," as loosely defined here, can include other types of locations besides the standard dungeon, including some caves and ruins whose entrance includes a separate loading screen or an enclosed location underground or inside a physical landmark of significant size with at least one 3-skull boss.

These areas can include unique bosses to a specific area that will not otherwise be found around the open map. Dungeons can have multiple bosses that may drop loot that must be used to progress further through the area, as well as unique or legendary items, recipes, or materials that cannot be found anywhere else in the game. Certain bosses are considered optional and may be avoided as the player progresses through an area.

Dungeon Bosses (in order of appearance)

The Arena

The Barrow King Cave

Bin-Yakin's Seal

The Black Keep

The Dregs

Hanuman's Grotto

Jhil's Roost

King's Niche

Lockstone Cave

Midnight Grove

Palace of the Witch Queen

The Passage

The Scorpion Den

The Scraps

Skittering Cavern

The Sunken City

The Temple of Frost

Warmaker's Sanctuary

The Well of Skelos

Wine Cellar

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