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Dye is a feature in Conan Exiles.
Description[edit | edit source]
|“||Dye your clothes and armor. Gather color pigments from many resources and craft them into dyes. Each piece of cloth or armor is able to hold several different colors, so you can choose to color the individual parts of each piece differently. Being able to dye clothes like this is especially useful for clans, as they can for example choose a set of clan colors which makes it easier to separate friend from foe in the heat of battle.||„|
|~ What's Next Blog|
Crafting[edit | edit source]
The Darkening and Lightening liquids are combined with other dye in a Cauldron to darken or lighten that dye. This process returns the newly shaded dye and 1 empty Glass Flask. (Cook the Dye into a flask, cook the lightener / darkener into a flask, then cook the dye flask with the lightener / darkener flask)
Coloring Components[edit | edit source]
Making Dyes[edit | edit source]
The number of ingredient listed above for the desired color + water filled flask = 1 dye or shade flask These dyes make the "medium" level color, and look kind of like you'd dyed leather, so orange isn't a dayglow construction cone, it's a muted orange leather
To make a lighter color, take the medium dye flask + 1 lightening agent = 1 light color dye flask To make a darker color, take the medium dye flask + 1 darkening agent = 1 dark color flask
Usage[edit | edit source]
To use dyes:
- Click on a piece of clothing.
- Select the color region on the left.
- Select the dye to apply.
Be careful if you commit colors and then think about changing them, because once you apply the second dye, your only choice is to revert to the original undyed color, not the "last" color, and you could get frustrated if you are overly hasty.
There are three parts of each piece of armor you can dye, except that you can dye helmet horns too. None of this is hard to get, it is just mildly time-consuming to locate purple and blue and harvest enough fiber if you want those colors.
Notes[edit | edit source]
- The Dye system was introduced in Update 22 on 23 March, 2017.