Smelting Process

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Smelting Process
Smelting Process
Levels: 1-60
Author: Joschilein8343389


Introduction[edit | edit source]

This Guide gives you an overview over Furnaces and their use.

Furnace Strategy[edit | edit source]

  • You can use a Icon furnace.png Furnace, an Icon improved furnace.png Improved Furnace and Icon CraftingStation Furnace Kiln.png Improved Furnace (Kiln)
  • Receips, burn times and Thrall Benefits are the same in every type of furnace, the only thing that differs is the number of slots in its inventory.
  • A bigger inventory is better to reduce a possible downtime of the furnace because you can put more stacks of stuff into it. But if you struggle in early and mid game to upgrade to Improved Furnaces, then better stay with standard Furnaces and just build more of them.
  • At least one furnace must have a Icon round bottomed mould.png Glass Flask Mold to be able to produce Icon round bottomed flask.png Glass Flasks. Put every Icon glass.png Glass and Icon crystal.png Crystal into it to collect a suply of Glass Flasks (for Icon water orb.png Water Orb/Orbs and Icon purified water.png Purified Water/Food).
    • Crystals could also be a source for Icon salt.png Salt/Food, but Salt could also be made from Icon stone-1.png Stone which is easier to collect in masses.
  • This furnace could also be the Multi-Purpose-Furnace, where you also put in other stuff like Icon silver.png Silverstone or Icon gold.png Goldstone or Icon starmetal ore.png Star Metal Ore.
  • For a long time you might have more furnaces than Smelter-Thralls. As you get your Thralls put them in order of their level into the furnaces, the same order you want to fill your furnaces with ressources. Then you get your products faster and with a lower amount of burned fuel. In times with a high demand you can also let the empty or low level thralled furnaces run, if fuel or ressources are low you just use the most efficient thralled furnaces.
  • Don't put every possible ressource into a furnace because you might not get out the product you want the most. Candidates for this unwanted use are Icon ingredient steelfire.png Steelfire (turns Icon iron ore-1.png Ironstone into Icon steel bar.png Steel Bar instead of just Icon iron bar.png Iron Bar), Icon brimstone.png Brimstone (turns Icon iron ore-1.png Ironstone or Icon iron bar.png Iron Bar into Icon hardened steel bar.png Hardened Steel Bar instead of just Icon steel bar.png Steel Bar) and Icon ingredient building binding.png Stone Consolidant (turns Icon stone-1.png Stone into Icon ingredient hardenedBrick.png Hardened Brick instead of just Icon ingredient brick.png Brick).
  • It is up to you if you use only a specific receipt for a specific furnace or if you switch receips according to your demand.
  • Icon obsidian bar.png Composite Obsidian can only be made in the Volcanic Forge, which only exists once on the whole map and has no slot for a thrall. If you want to make it, you have to take at least a lot Icon steel bar.png Steel Bar with you and collect Icon obsidian.png Obsidian on the way or take it with you from previous Volcano-Trips. 10 Icon obsidian.png Obsidian and 1 Icon steel bar.png Steel Bar take 10 seconds to make 1 Icon obsidian bar.png Composite Obsidian.

Fuel Strategy[edit | edit source]

  • In the beginning every fuel is good enough. Most likely you have to use Icon wood-1.png Wood.
  • Put only one type of fuel into one furnace. One type of fuel is picked and the furnace will stop after it is consumed without continuing with the next type of fuel. You then would have to press start again. Therefore additional types of fuel only take away the slots in the furnace. If you have a mixed supply of fuels then put one type in the first furnace, the next type into the next etc.
  • Some fuels have higher priorities and should not be used as fuel in the furnace:
    • Only Icon bark-1.png Bark can be used as fuel in the Icon tannery.png Tannery / Icon epic tannery.png Improved Tannery (to make Icon hide-1.png Hide) and in the Icon dryer.png Dryer (to make Icon drywood.png Dry Wood). It would be a waste to use it for other purposes.
    • Icon branch.png Branches is used in a lot of receipes. Some have a high demand of it like Icon spike.png Spike and various types of Arrows. Better save the Branches for theses things. It also has a very bad burntime.
    • Icon plant fiber-1.png Plant Fiber is used in a lot of receipes and will go in masses into Icon ingredient rope.png Twines, Icon gruel.png Gruel, Icon spice.png Spice or Icon fertilizer.png Compost. It also has a very bad burntime.
    • Icon wood-1.png Wood is a acceptable but possibly lacking fuel for the first steps into the game. Most of the first building blocks (like Icon Foundation-1.png Sandstone Foundation or Icon wooden box.png Wooden Box - until you can make Icon chest.png Large Chests) and the workstations need relatively huge chunks of wood. Later a lot of it will go into Icon drywood.png Dry Wood and Icon ingredient plank.png Shaped Wood.
  • Some fuels are better to use for smelting:
    • Icon coal.png Coal: In the Beginning Coal is not as present as you would need it and with bad tools you would have trouble to make it your primary fuel. Later it can be collected in larger quantities and is a possible fuel. A possible bottleneck could be Icon ingredient pitch.png Tar. If your playstyle involves the constant use of Skinning Knifes you might not have trouble making Tar. But if you have trouble, you could use Coal with a bad 25:1-Ratio to make Tar.
    • Icon drywood.png Dry Wood: It is used to make Icon insultated wood.png Insulated Wood, but what is left could be used as an excellent fuel.
    • Icon oil.png Oil: It is recomended to have some Oil left for other purposes (like Icon modkit wpn increaseDamage t2.png Weapon Damage Kit), but that could stay in a Icon liquid separator press.png Fluid Press. Every additional Oil could be used as fuel. Oil can be massproduced with Icon fishing trap.png Fish Traps. For one Oil you need 1 Icon rawBadFish.png Unappetizing Fish or 5 Icon rawFish.png Savory Fish or 10 Icon rawGoodFish.png Exotic Fish. One Fish Trap won't bring you very far, but what about 10, 50 or 100 Traps? You don't have to run around the world to collect stuff, just collect the slowly but automaticly catched fishs, put them into an array of Fluid Presses and have as much Oil as you want. These three types of Fish can also be cooked into Icon meat strips.png Fish Strips, as food for yourself and your Thralls, which allows you to constantly use a Skinning Knife instead of a Cleaver on animal corps.

Possible Fuels[edit | edit source]

Fuel
Fuel Burn Time (in seconds)
No Thrall T1 & T2 T3 & T4
1 Icon bark-1.png Bark 20.0 25.0 30.0
1 Icon branch.png Branch 5.0 6.25 7.5
1 Icon coal.png Coal 35.0 43.75 52.5
1 Icon drywood.png Dry Wood 48.0 60.0 72.0
1 Icon oil.png Oil 48.0 60.0 72.0
1 Icon plant fiber-1.png Plant Fiber 2.0 2.5 3.0
1 Icon wood-1.png Wood 10.0 12.5 15.0

Chest Organization[edit | edit source]

At first storage space is rare and ressources will be stored everywhere, sometimes even furnaces and other workstations can be used as a temporarly storage. Later storage rooms can be a valid strategy where you have a lot of chests to store everything. To reduce travel time and distance a few chests around your smelting area can save you a lot of time. It is worth to place furnaces and chests early on in an organized way, Icon wall sign.png Wall Signs can help.

n Content I/I/O for Receipe(s) Comment
1 Fuel (like Icon oil.png Oil) Input  - Designated items for the Smelting Process according to the fuel strategy (see above).
2 Icon stone-1.png Stone Input 10 Icon stone-1.png Stone -> 1 Icon ingredient brick.png Brick Icon stone-1.png Stone has other purposes too. Split them and put every stone in here that can be smelted without further thinking.
3 Icon iron ore-1.png Ironstone Input 2 Icon iron ore-1.png Ironstone -> 1 Icon iron bar.png Iron Bar Every Icon iron ore-1.png Ironstone one time has to be smelted into an Icon iron bar.png Iron Bar. A large supply of Iron Stone reduces downtime.
4 Icon ingredient building binding.png Stone Consolidant Input 1 Icon ingredient building binding.png Stone Consolidant + 1 Icon ingredient brick.png Brick -> 1 Icon ingredient hardenedBrick.png Hardened Brick Can also be a designated Icon mixer.png Firebowl Cauldron/Icon improved firebowl cauldron.png Improved Firebowl Cauldron, otherwise a chest to keep them empty.
5 Icon ingredient steelfire.png Steelfire Input 1 Icon ingredient steelfire.png Steelfire + 5 Icon iron bar.png Iron Bar -> 1 Icon steel bar.png Steel Bar Icon ingredient steelfire.png Steelfire is needed for Icon steel bar.png Steel Bar but also for Icon dragonpowder.png Dragonpowder. One chest can supply both stations. Chest will most likely never be full.
6 Icon crystal.png Crystal Input 6 Icon crystal.png Crystal -> 3 Icon glass.png Glass -> 1 Icon round bottomed flask.png Glass Flasks1 Icon crystal.png Crystal collect in small quantities by looting or in big quantities from caves. Part of it can be used for Icon salt.png Salt.
7 Icon brimstone.png Brimstone Input see Icon starmetal ore.png Star Metal Ore and Icon steel bar.png Steel Bar Brimstone is a bottleneck. In addition to the Smelting Process it is also needed in huge quantities to make Icon ingredient steelfire.png Steelfire in the Icon mixer.png Firebowl Cauldron / Icon improved firebowl cauldron.png Improved Firebowl Cauldron
8 Icon starmetal ore.png Star Metal Ore Input 2 Icon starmetal ore.png Star Metal Ore + 1 Icon brimstone.png Brimstone + 1 Icon black ice.png Black Ice -> Icon starmetal bar.png Star Metal Bar To reduce number of chests, it could be merged with chest for Icon starmetal bar.png Star Metal Bar. To separate Input/Output use two chests. Will most likely never be full.
9 Icon black ice.png Black Ice Input see Icon starmetal ore.png Star Metal Ore With the right Tool Black Ice usually comes in big quantities
10 Icon ingredient brick.png Brick Intermediate / Output see Icon ingredient building binding.png Stone Consolidant
11 Icon ingredient hardenedBrick.png Hardened Brick Output  -
12 Icon iron bar.png Iron Bar Intermediate / Output see Icon ingredient steelfire.png Steelfire
13 Icon steel bar.png Steel Bar Intermediate / Output 2 Icon steel bar.png Steel Bar + 1 Icon brimstone.png Brimstone -> 1 Icon hardened steel bar.png Hardened Steel Bar
14 Icon hardened steel bar.png Hardened Steel Bar Output  -
15 Icon round bottomed flask.png Glass Flasks Output  -
16 Icon starmetal bar.png Star Metal Bar Output  -

1 If a Icon round bottomed mould.png Glass Flask Mold is present in the Furnace

Contributors[edit | edit source]