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(generated page - Isle of Siptah expansion) |
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− | __NOTOC__{{Item infobox |
+ | __NOTOC__{{Item infobox|nocargo={{{nocargo|}}} |
| name = Standing Sign (Armorsmith) |
| name = Standing Sign (Armorsmith) |
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| uniqueName = Standing Sign (Armorsmith) |
| uniqueName = Standing Sign (Armorsmith) |
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| isCraftable = Yes |
| isCraftable = Yes |
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| dlcPackage = |
| dlcPackage = |
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+ | | canBeDismantled = yes |
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⚫ | |||
+ | | isPotion = no |
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==Description== |
==Description== |
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==Source== |
==Source== |
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− | {| class="wikitable" style="min-width: 50%; white-space: nowrap;" |
+ | {| class="wikitable sortable" style="min-width: 50%; white-space: nowrap;" |
|+ class="infoboxname" colspan="4" | Created from the following Recipes |
|+ class="infoboxname" colspan="4" | Created from the following Recipes |
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Revision as of 05:03, 14 October 2020
Merchant Signs
Description
In the Western kingdoms of Aquilonia and Nemedia, the practise of using wooden signs to provide warning and information for travellers and merchants has been established for centuries.
Source
Artisan's Worktable | |||
---|---|---|---|
Ingredients | Outcome | Craft time | Experience gained |
10 Insulated Wood 5 Twine |
1 Standing Sign (Armorsmith) | 10 s | 50 |
Repair
Repairing Standing Sign (Armorsmith) requires up to: