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{{Item infobox |
{{Item infobox |
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| name = Stone |
| name = Stone |
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− | | image = |
+ | | image = Icon stone-1.png |
| desc = Roughly hewn chunk of stone |
| desc = Roughly hewn chunk of stone |
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| type = Material |
| type = Material |
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| stack = 100 |
| stack = 100 |
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| weight = 0.13 |
| weight = 0.13 |
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+ | | source = Various |
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+ | | effect = effect 1,effect 2 |
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| id = 10001 |
| id = 10001 |
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}} |
}} |
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− | {{Clear}} |
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==Usage== |
==Usage== |
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<pre>{{Item infobox |
<pre>{{Item infobox |
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| type = |
| type = |
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| grade = |
| grade = |
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+ | | quality = |
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| recipe = |
| recipe = |
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| ingredient = |
| ingredient = |
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| food = |
| food = |
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| drink = |
| drink = |
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− | | |
+ | | healthregen = |
| dmg = |
| dmg = |
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| lightdmg = |
| lightdmg = |
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| dura = |
| dura = |
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| armor = |
| armor = |
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+ | | armortype = |
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+ | | equipslot = |
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+ | | armorset = |
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| bonus = |
| bonus = |
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| poise = |
| poise = |
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| weight = |
| weight = |
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| effect = |
| effect = |
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+ | | source = |
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| id = |
| id = |
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}}</pre> |
}}</pre> |
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; type: Type of item. |
; type: Type of item. |
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; grade: Grade of the item. |
; grade: Grade of the item. |
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+ | ; quality: Base, Exceptional, Flawless, Base Epic, Exceptional Epic, Flawless Epic, Legendary, Hallowed, Consumable |
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+ | ; equipslot (values according to DevKit) |
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+ | : For armor: 3 for Helmet, 4 for Chest Armor, 5 for Gloves Armor, 6 for Legs Armor, 7 for Feet Armor |
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+ | : For Tools/Weapons: 1 for Main Hand/Right Hand, 2 for Off-Hand/Left Hand, 8 for Two-Handed, 11 for Warpaint |
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; recipe: The recipe needed to craft this item. |
; recipe: The recipe needed to craft this item. |
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; ingredient: If the item is an ingredient, enter '''Yes'''. |
; ingredient: If the item is an ingredient, enter '''Yes'''. |
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; food: The amount of hunger sated by consuming the item. |
; food: The amount of hunger sated by consuming the item. |
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; drink: The amount of thirst quenched by drinking the item. |
; drink: The amount of thirst quenched by drinking the item. |
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− | ; |
+ | ; healthregen: The ammount of health recovered by using the item. |
; dmg: The damage the item inflicts. |
; dmg: The damage the item inflicts. |
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; lightdmg: Damage caused by a light attack |
; lightdmg: Damage caused by a light attack |
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; heavydmg: Damage caused by a heavy attack |
; heavydmg: Damage caused by a heavy attack |
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; armor pen: The armor penetration of the item. |
; armor pen: The armor penetration of the item. |
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+ | ; harvesting power: the amount of basic resources gained from each swing when striking an appropriate resource node. |
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; dura: The durability of the item. |
; dura: The durability of the item. |
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; armor: The armor value of the item. |
; armor: The armor value of the item. |
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+ | ; armortype: For armor only, this is one of Light, Medium, or Heavy |
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+ | ; armorset: For armor only: Name of the Set (f.e. "Relic Hunter" or "Vanir Settler") |
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+ | ; bonus: The [[Attribute]] bonus that is granted by this item. E.g. +5 Vitality. |
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; poise: The poise value of the item. |
; poise: The poise value of the item. |
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; heatres: The heat resistance of the item. |
; heatres: The heat resistance of the item. |
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; weight: Weight of the item. |
; weight: Weight of the item. |
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; effect: If the item adds a buff / debuff, enter the name of the effect(s). |
; effect: If the item adds a buff / debuff, enter the name of the effect(s). |
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+ | ; source: From what or where the item was obtained (e.g. creature, location, etc) |
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; id: Item ID #. |
; id: Item ID #. |
||
{{doc/end}} |
{{doc/end}} |
Revision as of 22:51, 19 February 2020
Usage
{{Item infobox | name = | image = | desc = | type = | grade = | quality = | recipe = | ingredient = | combust = | consume = | melt = | utility = | building health = | building damage tier = | stack = | food = | drink = | healthregen = | dmg = | lightdmg = | heavydmg = | armor pen = | dura = | armor = | armortype = | equipslot = | armorset = | bonus = | poise = | heatres = | coldres = | expiration = | weight = | effect = | source = | id = }}
Parameters
- name
- Name of the item. Defaults to
{{PAGENAME}}
. - image
- Image of the item. Format: xxxxx.png Auto sizes to 100px in width.
- desc
- Short description of the item.
- type
- Type of item.
- grade
- Grade of the item.
- quality
- Base, Exceptional, Flawless, Base Epic, Exceptional Epic, Flawless Epic, Legendary, Hallowed, Consumable
- equipslot (values according to DevKit)
- For armor: 3 for Helmet, 4 for Chest Armor, 5 for Gloves Armor, 6 for Legs Armor, 7 for Feet Armor
- For Tools/Weapons: 1 for Main Hand/Right Hand, 2 for Off-Hand/Left Hand, 8 for Two-Handed, 11 for Warpaint
- recipe
- The recipe needed to craft this item.
- ingredient
- If the item is an ingredient, enter Yes.
- combust
- If the item is combustable, enter Yes.
- consume
- If the item is consumable, enter Yes.
- melt
- If the item is meltable, enter Yes.
- utility
- If the item is a utility item, enter Yes.
- building health
- If the item is a building item, enter the amount of health the building is created with.
- building damage tier
- If the item is a building item, enter the weapon damage tier the building is affected by.
- stack
- Max stack of the item.
- food
- The amount of hunger sated by consuming the item.
- drink
- The amount of thirst quenched by drinking the item.
- healthregen
- The ammount of health recovered by using the item.
- dmg
- The damage the item inflicts.
- lightdmg
- Damage caused by a light attack
- heavydmg
- Damage caused by a heavy attack
- armor pen
- The armor penetration of the item.
- harvesting power
- the amount of basic resources gained from each swing when striking an appropriate resource node.
- dura
- The durability of the item.
- armor
- The armor value of the item.
- armortype
- For armor only, this is one of Light, Medium, or Heavy
- armorset
- For armor only: Name of the Set (f.e. "Relic Hunter" or "Vanir Settler")
- bonus
- The Attribute bonus that is granted by this item. E.g. +5 Vitality.
- poise
- The poise value of the item.
- heatres
- The heat resistance of the item.
- coldres
- The cold resistance of the item.
- expiration
- If the item has an expiration time limit, enter the maximum numerical time value before the item spoils.
- weight
- Weight of the item.
- effect
- If the item adds a buff / debuff, enter the name of the effect(s).
- source
- From what or where the item was obtained (e.g. creature, location, etc)
- id
- Item ID #.
This is the documentation page, it should be transcluded into the main template page. See Template:Doc for more information.