This is the "Item" template. This template defines the table "Item". View table.
Stone | |
---|---|
Roughly hewn chunk of stone | |
Type | Material |
Grade | Low |
Ingredient | Yes |
Max Stack | 100 |
Weight | 0.13 |
Effects | effect 1 effect 2 |
Source | Various |
ID | 10001 |
Important
Most of the values in this infobox are automatically filled in via a page generator. To do this, the current data from the live game is extracted, processed and uploaded. It therefore makes little sense to manually adjust the data in this infobox after a game update. The page generator can do this much better and faster, but usually needs some time to adapt to the changes in the game.
Usage
{{Item infobox|nocargo={{{nocargo|}}} | name = | uniqueName = | image = | imageOverlay = | imageBackground = | desc = | type = | insulation type = | grade = | ingredient = | combust = | consume = | melt = | utility = | building health = | stack = | food = | drink = | healthregen = | dmg = | dmgLight = | dmgHeavy = | staminaBasis = | staminaSpecial = | lightcus = | heavycus = | harvesting power = | armor pen = | dura = | armor = | armortype = | weapontype = | weaponarchetype = | poise = | heatres = | coldres = | bonus = | expiration = | expirsTo = | weight = | effect = | slots = | id = | isCraftable = | dlcPackage = | bazaarSet = | isCraftingStation = | craftTimeMultiplier = | materialUseMultiplier = | burnTimeMultiplier = | acceptedFuels = | canBeDismantled = | isPotion = | burnTime = | armorset = | equipslot = | perishModifier = | decayReduction = | statBonusFrom = | baseDamageType = | compatableAmmunition = | knowledge = | gameplayTags = | golemHealth = | golemStamina = | golemAccuracy = | golemItemContainerSize = | golemAttachedWeapon = | golemWeaponDamage = | golemWeaponArmorPen = | golemBonus = | golemBonusDesc = | golemToolID = | golemHarvestableItemIDs = }}
Parameters
parameter | valid values | description | auto generated 1 | cargo saved |
---|---|---|---|---|
name | Name of the item. Defaults to {{PAGENAME}} .
|
yes | yes | |
uniqueName | Defines a unique name and normally corresponds to "name". If there are several items with identical names, the uniqueness is defined with a postfix in brackets. Examples: Wooden Bowl (Variant A), Wooden Bowl (Variant B), ... |
yes | yes | |
image | Format: xyz.png | Image of the item. | yes | yes |
imageOverlay | perfect, unique, epic, legendary | Adds an overlay to the icon. | yes | yes |
imageBackground | Format: xyz.png | Adds a background to the icon. Currently only used for "golem part" items. | yes | yes |
desc | Short description of the item. Always corresponds exactly to the in-game description, even if it is wrong or contains spelling mistakes! | yes | yes | |
type | Type of item. Examples: Armor, Weapon, BuildingItem, ... |
yes | yes | |
insulation type | Cold, Heat | Only relevant for building items! | yes | yes |
grade | Grade of the item. Examples: Epic, Hallowed, Insatiable (8), Legendary, Unique, Low, Mid, High |
yes | yes | |
ingredient | yes or empty | If the item is an ingredient, enter yes. | yes | yes |
combust | yes or empty | If the item is combustable, enter yes. | yes | yes |
consume | yes or empty | If the item is consumable, enter yes. | yes | yes |
melt | yes or empty | If the item is meltable, enter yes. | yes | yes |
utility | Binding or empty | If the item is a binding, enter Binding. | yes | yes |
building health | numeric value | If the item is a building item, enter the amount of health of the placed item. | yes | yes |
stack | numeric value | Max stack size of the item. | yes | yes |
food | numeric value | The amount of hunger sated by consuming the item. | yes, with some exceptions | yes |
drink | numeric value | The amount of thirst quenched by drinking the item. | yes, with some exceptions | yes |
healthregen | The amount of thirst quenched by drinking the item. | no | yes | |
dmg | DEPRECATED! The damage the item inflicts. | yes | yes | |
dmgLight | numeric value | The damage the item inflicts with a light attack. | yes | yes |
dmgHeavy | numeric value | The damage the item inflicts with a heavy attack. | yes | yes |
staminaBasic | numeric value | The stamina drain of the item with a basic attack. | yes | yes |
staminaSpecial | numeric value | The stamina drain of the item with a special attack. | yes | yes |
lightcus | numeric value | The concussive damage the item inflicts with a light attack. | yes | yes |
heavycus | numeric value | The concussive damage the item inflicts with a heavy attack. | yes | yes |
harvesting power | numeric value | The amount of basic resources gained from each swing when striking an appropriate resource node. | yes | yes |
armor pen | numeric value | The armor penetration of the item. Only relevant for weapons! | yes | yes |
dura | numeric value | The durability of the item. | yes | yes |
armor | numeric value | The armor value of the item. | yes | yes |
armortype | Light, Medium, Heavy | The armor type of the item. Only relevant for armor! | yes | yes |
weapontype | The weapon type of the item. Only relevant for weapons and tools! Examples: Axe, Bow, Cleaver, Dagger, Focus, Hatchet, ... |
yes | yes | |
weaponarchetype | Ammunition, OneHanded, Shield, TwoHanded, TwoHanded_Ranged or empty | The weapon arche type of the item. Only relevant for weapons and tools! | yes | yes |
poise | numeric value | The poise value of the item. | yes | yes |
heatres | numeric value | The heat resistance of the item. Only relevant for weapons, tools and armors! | yes | yes |
coldres | numeric value | The cold resistance of the item. Only relevant for weapons, tools and armors! | yes | yes |
bonus | comma-separated list of bonuses | The bonus that is granted by this item. Example: Strength Weapon Damage +15% |
yes | yes |
expiration | free text, normally adheres to the following format: hh:mm:ss | If the item has an expiration time limit, enter the maximum time before the item spoils. | yes | yes |
expirsTo | itemid of the spoil item | The item to which this item spoils. | yes | yes |
weight | numeric value | The weight of the item. | yes | yes |
effect | comma-separated list of effects | If the item adds a buff / debuff, enter the name of the effect(s). | yes, with some exceptions | yes |
slots | numeric value | The container size of the item. Only valid for items like chests and crafting stations. | yes | yes |
id | numeric value | Item ID #. | yes | yes |
isCraftable | yes, no (or empty) | If the item is craftable, enter yes. | yes | yes |
dlcPackage | If this item is part of a dlc, battle pass or bazaar set, enter the dlc name. | yes | yes | |
bazaarSet | comma-separated list of bazaar sets | Only to be filled if the item is available for purchase in the "Black Lotus Bazaar". | yes | yes |
isCraftingStation | yes or empty | If this item is a crafting station, enter yes. | yes | yes |
craftTimeMultiplier | numeric value | ... Only relevant for crafting stations! | yes | yes |
materialUseMultiplier | numeric value | ... Only relevant for crafting stations! | yes | yes |
burnTimeMultiplier | numeric value | ... Only relevant for crafting stations! | yes | yes |
acceptedFuels | comma-separated list of fuel item IDs | Fuel that can be used in the crafting station. Only relevant for crafting stations like the campfire or the furnace! | yes | yes |
canBeDismantled | yes, no (or empty) | If the item can be dimantled, enter yes. | yes | yes |
isPotion | yes, no (or empty) | If the item is a potion, enter yes. | yes | yes |
burnTime | numeric value | Burning time of a single item. Only relevant for items that can be used as fuel in crafting stations! | yes | yes |
armorset | The armor set to which this item belongs. Only relevant for armor! | yes | yes | |
equipslot | numeric value: 3 - Helmet 4- Chest 5 - Gloves 6 - Pants 7 - Boots |
Only relevant for armor! | yes | yes |
perishModifier | numeric value | ... | yes | yes |
decayReduction | numeric value | ... | yes | yes |
statBonusFrom | The stat bonus source for this item. | yes | yes | |
baseDamageType | Agility, Strength, Balanced or empty | The base damage type of this item. Only relevant for weapons! | yes | yes |
compatableAmmunition | comma-separated list of ammunition items/arrows | Compatible ammunition. Currently only relevant for bows! | yes | yes |
knowledge | comma-separated list of knowledge IDs | All knowledge to which the item/recipe belongs. | yes | yes |
gameplayTags | comma-separated list of gameplay tags | The gameplay tags of the item. | yes | yes |
golemHealth | numeric value | Only relevant for golem parts! | yes | yes |
golemStamina | numeric value | Only relevant for golem parts! | yes | yes |
golemAccuracy | numeric value | Only relevant for golem parts! | yes | yes |
golemItemContainerSize | numeric value | Only relevant for golem parts! | yes | yes |
golemAttachedWeapon | numeric value | Only relevant for golem parts! | yes | yes |
golemWeaponDamage | numeric value | Only relevant for golem parts! | yes | yes |
golemWeaponArmorPen | numeric value | Only relevant for golem parts! | yes | yes |
golemBonus | numeric value | Only relevant for golem parts! | yes | yes |
golemBonusDesc | Only relevant for golem parts! | yes | yes | |
golemToolID | numeric value | Only relevant for golem parts! | yes | yes |
golemHarvestableItemIDs | comma-separated list of item IDs | Only relevant for golem parts! | yes | yes |
1 If a value is generated automatically, a manual change will only remain until the next generation of the page.
The above documentation is transcluded from Template:Item infobox/doc. (edit | history)