Undead Monstrosity (Pet)

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Undead Monstrosity
Undead Monstrosity
An animated pile of bones
Type Pet
Expiration 24 hours
Durability 100
Weight 50.00
ID 19096
Undead Monstrosity
Undead Monstrosity
ID: pet_skeleton_lizardman
Training difficulty Hard
Perk Type Undead
Inventory Slots 10
Mount No
Base Stats
Health 1282
Damage 0
Armor 65
Strength 1
Melee Damage Bonus 7%
Survival 1
Buff Time Reduction 2


Witch Doctor
Witch Doctor
Recipe
Level 30 Cost 0
Requires
Icon mixer.png Icon Blank.png Icon Blank.png
Teaches
Icon bonecorrupt.png Corrupted Bone
Bones infused by foul Darfari alchemy
Crafted at Firebowl Cauldron
Icon UnstableWretch.png Unstable Animation
An unstable skeleton
Crafted at Firebowl Cauldron
Icon UnstableWretch.png Stable Animation
An animated pile of bones
Crafted at Firebowl Cauldron
Icon UnstableKappa.png Undead Kappa
An animated pile of bones
Crafted at Firebowl Cauldron
Icon UnstableHyena.png Undead Hyena
An animated pile of bones
Crafted at Firebowl Cauldron
Icon UnstableMonstrosity.png Undead Monstrosity
An animated pile of bones
Crafted at Firebowl Cauldron


Description[edit | edit source]

These bones have been animated by means of Darfari witchcraft. Much less potent than true necromancy and at times highly unstable, they only last for a short period of time.


Source[edit | edit source]

Created from the following Recipes
Firebowl Cauldron
Ingredients Outcome Craft time Experience
gained
10 Icon bonecorrupt.png Corrupted Bone
1 Icon head serpent people skull2.png Skeletal Serpentman Head
1 Icon UnstableMonstrosity.png Undead Monstrosity (Pet) 6 h 3326

Diet[edit | edit source]

Preferred Food Strength Agility Vitality Accuracy Survival Nutrition
Icon rotten meat.png Putrid Meat +7% +7% 1 pt healing/sec
Icon tainted flesh.png Abysmal Flesh +14% 1 pt healing/sec
Icon human flesh.png Human Flesh +14% 2 pts healing/sec
Icon demon blood.png Demon Blood +14% 3 pts healing/sec
Icon blood.png Blood +14% 4 pts healing/sec
Icon raw ash.png Raw Ash +14% 6 pts healing/sec
Icon pet food.png Shadespiced Rotten Meat +7% +7% 7 pts healing/sec
Icon black lotus flower.png Black Lotus Flower +7% +7% 8 pts healing/sec
Icon brimstone.png Brimstone +7% +7% 9 pts healing/sec
Icon human heart.png Heart of a Hero +3% +3% +7% 10 pts healing/sec

Stat Growth[edit | edit source]

Strength = 7% Melee Damage Bonus for every Attribute Point

Agility = 40 Armor for every Attribute Point

Vitality = 307,6 Health for every Attribute Point

Accuracy = 7,25 % Ranged Damage Bonus for every Attribute Point

Survival = 1,63 Survival buff time reduction for every Attribute Point