Dogs of the Desert

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Dogs1.jpg

Lore[edit | edit source]

I don't know where they found me, these rough people dressed in the skins of hyenas. [...] There is something very strange going on. Their body language is wrong. I grew up on the streets of Asgulun and I could read the body of a haggling merchant before I could walk. [...] But these people... They remind me of the mangy curs that used to wander the streets, begging for scraps. They stand too close. They sniff at one another. When one of them shouts, the others cower. They are gathering in the old arena among the ruins, howling like hyenas. They are performing some ritual. A naked man is cloaked in blood and some hyena skin.

- Razma of Shem

Description[edit | edit source]

The Dogs of the Desert are a tribe of Werehyenas with human followers/thralls. They are clad in Hyena Pelt and Bones or wear simple clothes. Their savage rituals are inspired by and in honor of Jhebbal Sag, the god of the hunt. Their rites are barbaric, albeit providing limited protection or even ailments for the rotten corruption of Acherus.

Notes[edit | edit source]

Dogs of the Desert control the area north of The Unnamed City and around the Savannah, but also have camps bordering on Black Hand in the north-eastern desert area and a big camp at Hand of the Maker, overlooking the central river of the desert. They tend to populate several bigger to medium-sized and a few smaller camps.

  • This faction provides the Jhebbal Sag priests (usually found at The Den).
  • Dogs of the desert generally have 315 HP, making them middle of the pack. Named NPCs have 420 HP, which is an unusually large gap (typically it's a 75 HP difference).
  • Their damage is average, and they usually attack alone or in duos, sometimes groups up to four. They usually present a threat when first met, but due to their relative lack of health and their lackluster damage can be killed fairly quickly and with low risk as soon as the player's equipment gets stronger.
  • They are however, stronger than Black Hand, Lemurians or Darfari Cannibals.
  • Their Werehyenas are relatively strong in terms of damage dealt, and have much higher health than their human companions, but only reside at The Den.
  • Followers of Jhebbal Sag can be considered a sub-faction which much lower health and slightly higher damage output, populating The Midnight Grove.

Their health across converted Thralls Entertainers, Fighters and Archers goes as follows:

Strategy[edit | edit source]

  • due to their pack-like nature, it is often difficult to pull single enemies, making an exit strategy necessary
  • their high amount of archers make the use of shields, reach and natural cover almost mandatory
  • killing power works better than survivability, especially outside of The Den: their damage is above average, their health and armor is not
  • Werehyenas are dangerous enemies, even up until later in the game and should be pulled solo

Headquarters[edit | edit source]

DogsCamps.png

Camps/Outposts[edit | edit source]

Notable NPCs[edit | edit source]

Child of Jhebbal Sag - Teaches Midnight Alchemist and access to The Midnight Grove

Archer Du'neman The Dragoon Vais the Wayfaerer
Armorer Barks-At-Moon Llarn Steeltoe
Blacksmith Talitha Goldfingers
Entertainer Ionna the Seductress Sadeh the Lithe
Fighter N'batu
Priest
Jhebbal Sag
Koros the Feral Parin of the Blood Moon
Smelter Yael of Shem
Taskmaster Bit-Tarkin the Whip Shevatas the Merciless

The Purge only: Notable NPCs[edit | edit source]

Alchemist Bold Agra Master Alchemist Harth
Archer Hunter Dennu Hunter Maro Tera the Prowler Touras the Predator
Armorer Harkin the Fleecer Woolly
Blacksmith Bernard the Artisan Wright Fortis
Carpenter Master Carpenter Hamar Ultic the Woodsman
Cook Dook the Cook Gnashteeth Burning-Meat
Fighter Aran the Howler Ezkiel the Mad Palu the Bloodletter Sael the Fierce
Smelter Black Markel1 Brengel Coalstoker1 Khorim of the Sands1 Strai Ember-eye
Tanner Kaud the Leather-worker1 Master Tanner Ryi1
Taskmaster The Mongrel The Martyr-maker1

1 datamined, needs Confirmation

Common Loot[edit | edit source]

Icon iron bar.png Iron Bar Icon bark-1.png Bark Icon coal.png Coal Icon ingredient brick.png Brick Icon underwaterbreathing potion.png Breathing Potion Icon Tavern Inside WinePot.png Iron jug
Icon aloe vera.png Aloe Leaves Icon claws.png Claws Icon drywood.png Dry Wood Icon snake egg.png Egg Icon raw stringy meat.png Feral Flesh Icon meat-1.png Savoury Flesh
Icon grilled steak.png Grilled Steak Icon fat grub.png Fat Grub Icon pottery 2.png Ceramic Jug Icon Wd Bench Old.png Crude Wooden Bowl Icon black candle-1.png Black Candle Stub Icon snake venom gland.png Serpent Venom Gland
Icon gold dust.png Gold Dust Icon round bottomed flask.png Glass Flask Icon shredded meat roast.png Shredded Roast Icon silver coin.png Silver Coin Icon spice.png Spice Icon meat strips.png Meat Strips
Icon ironhead arrow.png Ironhead Arrows Icon bone arrow.png Bone Arrows Icon razor arrow.png Steel Arrows Flinthead Arrows Icon pottery 3.png Ceramic Jar Icon purified water.png Purified Water
Icon oil.png Oil Icon vines.png Vines Icon grease orb.png Grease Orb Icon water orb.png Water Orb Icon gas orb.png Gaseous Orb Icon brimstone.png Brimstone

Signature Weapons[edit | edit source]

Signature Armor[edit | edit source]

Gallery[edit | edit source]